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Project Argus (Unreleased) (c64)


AMI-Steve

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Now for something we wouldn’t normally focus on, but in this case, we are looking at a particular title which was to be commercial.

With Project Argus, we were looking at a very ambitious SEUCK effort from Alf Yngve which was being developed for Psytronik Software back in 1994.

Apart from the usual enhancements which we have been used to with Twin Tigers, Archetype, Cops 3 etc… Project Argus was a multi-part SEUCK game with about 6-7 parts in total, full introduction and also full end sequences. All coded in SEUCK, and all featuring various tricks by Alf. The game would have been enhanced with title screens, music, password system, power-ups and intro linked pictures etc. It would have been like no other SEUCK title. All these enhancements were to be done by none other than Jon Wells, with music by himself and Feekzoid.

The game essentially follows a story which Alf wrote, which you can find a link to above. The game itself featured storyline dialogue in various places and was very close to the story written by Alf.

This is the hidden content, please

 

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