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C64anabalt (c64)


AMI-Steve

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This morning was just like any other morning. Then, it happened. No one knows where they came from, or what they are. But we all know that nothing will ever be the same.

Now, your only chance for survival is to outrun the destruction of your city... with just one button.

CANABALT travels decades into the past to become C64ANABALT on your Commodore 64 computer system!

C64ANABALT is an official conversion of Adam Atomic & Danny B.'s award winning single-button 2009 indie game CANABALT developed by Paul Koller for the 8-Bit, 64KB RAM, 1Mhz Commodore 64 home computer. 

The game was originally developed as an entry for the RGCD C64 16KB Cartridge Game Development Competition (2011), and the name C64ANABALT was suggested by Adam Atomic himself. The physics and procedural algorithms are based on those documented in the original game's open source code.

This is the hidden content, please

 

Edited by stevo2kay
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  • AMI-Steve changed the title to C64anabalt (c64)
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