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  1. ABOUT THE GAME / SOBRE EL JUEGO: Eternal Champions: The Thin Strings of Fate was developed using an open source engine called OpenBOR which is basically the open source continuations of Beats of Rage. This excellent game is a throw back to the days of the side scrolling beat em ups from the Mega Drive and arcade machines we used to play and love. Eternal Champions: The Thin Strings of Fate se desarrolló utilizando un motor de código abierto llamado OpenBOR, que es básicamente las continuaciones de código abierto de Beats of Rage. Este excelente juego es un retroceso a los días de los beat-em ups de desplazamiento lateral de Sega Genesis y las máquinas recreativas que solíamos jugar y amar. FEATURES / CARACTERISTICAS: PSP Version / Versión PSP: + Various secret paths of passage + 4 Finals of the main story + 3 finals of minor game modes + 3 hidden game modes, each with 2 different history hairpins + 2 characters and 3 hidden variants + The main mode contains at least 8 different variations of the game, in addition to the classic "BEAT MODE 'EM UP". + All unlockable modes of the main game, you have 2 parts of the games; First part of Shadow's story, second part the XTRA mode + In some stages, I eliminate the evil effect because the PSP frame rate decreases the speed - Varios caminos secretos de paso - 4 finales de la historia principal - 3 finales de modos de juego menores - 3 modos de juego ocultos, cada uno con 2 horquillas de historia diferentes - 2 personajes y 3 variantes ocultos - El modo principal contiene al menos 8 variaciones diferentes del juego, además del clásico "Modo Beat 'em up". - Todos los modos desbloqueables del juego principal, tienes 2 partes del juegos; primera parte de historia de Shadow, Segunda parte el modo Xtras - En algunas etapas, elimino el efecto de la urdimbre porque la tasa de marco de PSP disminuye la velocidad ACTUALIZACIÓN / ACTUALIZATION: v1.00 r2022.01.10: + Fixed some of the problems of the previous version + Added two different versions (one for PC/Windows and the other for Sega DreamCast) in this compilation + Added 2 new modes for the variants of Eternal and Dark Eternal + I change the sprite ballot (GIF to PNG Compression²) for less resource in memory + Fully optimized cinemas (.gif animated) by Darangel + Thanks to the optimization of the sprites, cinemas and the new engine the game is faster in load times + Now your weight weight is over 40% less than the previous version + Compiled in the new DreamBOR Engine (Openbor V3.0 Build 4111 [4432]) Beta 7.0 by Ian Micheal - Arreglado algunos de los problemas de la version anterior - Añadido dos versiones diferentes (uno para PC/Windows y el otro para Sega DreamCast) en esta compilación - Añadido 2 nuevos modos para las variantes de Eternal y Dark Eternal - Se cambio la papeleta de 1os sprite de GIF a PNG COMPRESSION² para usar menos recurso en la memoria - Se optimizo completamente los cinemas (.gif animado) por Darangel - Gracias a la optimizacion de los sprites, cinemas y el nuevo motor el juego es mas rapido en tiempos de carga - Ahora su peso del juego es sobre 40% menos que la version anterior - Compilada en el nuevo motor del DreamBOR (OpenBOR v3.0 Build 4111 [4432]) Beta 7.0 por Ian Micheal DESCRIPTION / DESCRIPCIÓN: Author(s) | Autor(es): Sergio "Cuchara | Krauser" Nuñez Modifier(s) | Modificador(es): Darangel / Ripfire Category | Categoria: Video Games / Video Juegos Gender | Genero: Arcade | Beat 'em up / Pelea Callejeras | Recreativas License | Licencia: Freeware / Gratuito Language | Lenguaje: English / Ingles Player(s) | Jugador(es): 1 Release date | Fecha de Lanzamiento: 2012-11-19 [PSP Version] (v1.00 | Sergio Nuñez) / 2022-01-10 [DreamCast Version] (v1.00 r2022.01.10 | Darangel / Ripfire) Status | Estado: Complete / Completado Version | Versión: 1.00 r2022.01.10 Engine | Motor: OpenBOR v3.0 Build 3710 (OFICIAL) | DreamBOR (OpenBOR v3.0 Build 4111 / 4432) Beta 7.0 {por Ian Micheal} Region | Región: Mult (NTSC & PAL) Virtual image | Imagen Virtual: Pandus DiscJuggler Image (CDI v3.5) Selfboot | Auto-Arrancable: Yes / Si Platforms | Plataformas: SEGA DREAMCAST | MS Windows 9x / ME / NT / 2000 / XP / Vista / 7 / 8 / 8.1 / 10 / 11 LINK | ENLACE [Hidden Content] MIRRORS | ESPEJOS: [Hidden Content] PASSWORD | CONTRASEÑA: R1PF1R3
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  2. I got working The Escapee Indie Game, and im sharing it with you guys
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  3. [Hidden Content]
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  4. Rocketron Fly through the sky! Rain down fire on the enemy forces from above! Use your rocket musket and 8 different types of weapons to boost through the sky, charge enemies, and leap over pit falls as you investigate a new mysterious enemy. Enjoy solid combat and simple non-linear exploration in this original shooter! Story: The year is 2049. A mysterious group known as “The Congregation of Gogoh” has incited global insurrection on the cyberhuman planet of Metnal 28 as part of a nefarious plot for world domination. A galactic peacekeeping group that operates under the name “ARGO EXPRESS” has sent a cybernetic warrior known as “B.L.A.M” armed with a new weapon, a “rocket musket”, to try and stop them… Features: – 20 stages over 6 areas. – Customize and upgrade your character with in-game power ups. – 8 types of weapons. – 3 different endings. download link: [Hidden Content]
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  5. I found the rom while doing a google search. I tried RetroArch, but it didn't work Hope it works with any device here is the rom https://www.mediafire.com/file/s2v5cxowlspi1n7/WatermelonPapriumDump-main.zip/file
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  6. Futurama Tested and working: TSOP flashed xbox v1.2 and Mod-Chipped xbox v1.6 Scans: Download: [Hidden Content] Password for RAR file:
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  7. Since no one seems to be putting this here, Ima share it. This is Criminal Girls Invite Only mod where everything has been set to how it's supposed to be, with additional interesting stuff. What's been changed / added to this mod: - the word MOTIVATE has been changed back to PUNISH in the Infirmary - punishment method names has been changed to Spanking, Electric Flick, Gooey Lesson, Tingling Course, Healing Touch respectively. Before they were Maintenance, Edgeplay, Slippery Slope, Tickle Party, and Aftercare. You will still see these names but in a form of Miu's skill set. - pink smoke has been cleared out. You can pretty much see everything now. But that doesn't mean you get to see everything very early. You still need to progress through the game in order to see the goods. - Lewd mod has been added. Since basically the decensoring only removes the smoke, the mod adds an additional *bonus* to your punishment time. To be precise, you can see the upper part of the body without any hindrance (given you've progressed through the game). - the Tutorial (whenever it's your first time for each girl to do the punishment) will still show the censored version, same goes for the Scene Gallery (once you unlocked it), the thumbnails will show the smoked version but that is only for show. Everything has been decensored and modded so don't worry. How to install: - download the file and extract it, it should give you "data.dat" file. - For Mai users, replace the "data.dat" file inside the PCSE00516 folder with the modded "data.dat" then install the game using Maidump. Afterwards, Switch game loading of PCSE00516 Criminal Girls Invite Only to Mode 4 (Use original eboot). - For NoNpDrm users, make a PCSE00516 folder and put the modded "data.dat" inside it. Then put the newly created PCSE00516 folder inside rePatch folder. Install the game. If this doesn't work, instead of putting the PCSE00516 folder in rePatch, just put it simply to Patch folder. - To make sure and find out that you have successfully installed the mod / patch is by going through the First Save Point (Infirmary). If you see PUNISH instead of MOTIVATE in there, congratulations. Game on. UPDATE: This is another way to install via NoNpDRM thanks to Nino_Z Here is how I got it to work on NoNpDRM. 1.I deleted the DATA.DAT file from the game folder "PCSE00516" which is in apps since the patch has that full file and will replace it. 2. I've copied the param.sfo file from the game folder known as "sce_sys" and placed it in the patch folder "sce_sys". All games need this file and it's missing in the patch for some reason. If you don't do this, the game will not start. 3. I've placed the patch in the folder "patch" after having performed the previous changes. After I have performed a "liveArea refresh" everything works! - TESTED ON PS VITA SLIM, USED PCSE00516 (USA) VERSION OF THE GAME. WORKED PERFECTLY WITHOUT ANY PROBLEMS. [Hidden Content] Keep in mind that all the samples I'm showing here are all just Level 2 and 3 of the said Punishment. It wont be fun if I show it to you now, right? I didn't include the other 2 (Miu and Himekami) but don't worry, they are also included in the mod.
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  8. Senran Kagura: Shinovi Versus Nipples Exist mod has been updated and improved thanks to the anonymous person who contacted me on reddit. Features: -Removed any form of censorship - fog, godrays, chibi faces etc -Replaced all models - now they all have nipples & vaginas -Replaced most of 2D sprites - now you can see nipples/nip slips or nipples under their clothes. -1K textures -works on EU/US dumps. Screenshots: Changelog: Credits: [Hidden Content]
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  9. Well even with Marvelous's decision a few days ago to bring an English version of the game to the PS4 and PC, we we still went out on completing the patch seeing as how we were already knees deep and almost finished. The RAR file contains the patch with instructions on how to install it, written by @happydance. You require the NoNpDRM version of the game, which you can get from NPS. This is the full translation and has been tested out thoroughly. However, we'd still like some user input on any errors, if they exist. ^Best dialogue, 10/10. Oh yeah, and a huge thanks for @TheQuietOne for putting the project together. Edit: personal thanks to the YouTubers that streamed the game, DRAGKUDOƸ̴Ӂ̴Ʒ and fei CHANNEL. Watching someone play the part I'm translating helps a lot. Link: [Hidden Content] Password:
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  10. All credits go to the anon guy from reddit who PMed me with files and asked me to release them for him Features: -Removed godrays & chibi faces, -Replaced body textures with 4K (4096x4096) uncensored textures (with no pubic hair), -"perfect" dessert bonus is untouched, -works on EU/US dumps. Known Issues(will be fixed in next version): -Crash at free mode Screens: [Hidden Content]
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  11. Genkai Tokki: Moero Crystal in English. Updated to version 2.0.1803 This is a RePatch folder. To save space, you can delete the same name CPK files from the \app\PCSG00695\data folder. Also, if you have a PATCH update and DLC ADDCONT applied, I recommend deleting those as well. The main CPK files of the RePatch folder have the ver.1.03 PATCH files and the 3 DLCs available already directly applied. So if you keep the PATCH and ADDCONT files, they might cause conflict. This modification uses the Switch assets to convert the game from Japanese into English. Technical Information: What is in English? » Menus are translated. » Images are translated. » Full story is translated. » Tutorials are translated. » Videos are translated (using the Switch videos). » Items are translated, with description. » Skills are translated, with description. » Characters and enemies are translated, with descriptions. What is still in Japanese? » Trophies » Digital game manual, bubble title and such. » some DLC components are still in JP (the "8人娘裸フラッシュ下着" and "電撃PlayStation コラボ『お助けアイテムセット』" DLCs only released in the JP Vita version and aren't available in English on the Switch version. Since I do not know Japanese, and since they do not match with the Switch information, they remain in JP). Expected bugs and issues: » There may be some inconsistencies in text, some IDs may have changed in the Switch version, so some text may be switched around. Needs further gameplay and testing. (I personally haven't found any issue of sorts on my few hours of gameplay). » There are some text graphics that are still in Japanese (ex: text graphic that informs to "Hold Vita vertically" and "Battle Start".) These are minor, and maybe I'll fix them later. » The DLCs present in the game were implemented using the Switch files. However, I haven't really progressed in the game enough to make use of such DLCs, so they are untested. This really needs further gameplay test, so please, if you find a crash or a bug, let me know. Changelog: Version 2.0.1803: » Fixed a few graphics (tutorial and misc.) » Fixed some files related to the rooms that were still in Japanese. These should be in English now. (Thank you Vesthal). » Fixed all the text that was going out of screen due to the Switch bigger screen. 99.9% of the text should now be within the Vita screen size. There are still around 10~20 dialogs in-game that are still big and might go a little off-screen, but I tried to reduce that issue as much as possible. Still needs further gameplay. Feel free to send me a message or ping me if you think I can help on something, or if you find any crash or something. I may not reply immediately, but I usualy do it asap. Big Special Thanks to froid_san (happydance) for all the help! Download [Hidden Content] Final Notes Download, enjoy, and if you like it, leave a "Like"!
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  12. Captain Tomaday Download: [Hidden Content]
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  13. Here’s an English port of Gun Gun Pixies using the Switch assets. Did a partial translation of this games last October 2018 so I still got my tools and materials to contiue this and port the assets with less figuring out things. The Switch has assets for PS4/Steam and some vita images, so just a few modification was neccessary. Though was kinda dissapointed with the font choices with the 2d text images, so I've re-edit some of those 2d text images to make it more pleasing, more suitable with the game's theme and readable on the vita's tiny screen. What's done: v0.98 ○ All Images that contain text used in menu's and such ○ All Regular Menu/Navigation Text ○ All dialogs ○ FMV R18+ mod: (optional if its your kink) Uncensor mod ○ English mod ○ Removes light/soap bubble/black sribble/band-aid censor when all clothing is destoyed Lewd mod ○ English mod ○ Removes light/soap bubble/black sribble/band-aid censor and all underwear What's NOT translated: ○ Trophies (not a good idea to translate this, probably...) ○ Game digital Manual ○ That single text (初期値に戻す) on the option menu that says reset to default, though that menu description it translated Known bugs that exist even on the base unmodified game: ○ The game does not like VSH Menu, normal overclock clock plugins, framecounter. Disable them or add an exception on your tai config file. Or better use a real overclock plugin like LOLIcon overclock plugin since it loads the game fine when enabled. ○ Do not MAX out your Picon's (Money) to 9,999,999 when using cheats. The Game will crash at the end of the mission when the games awarded you with money you got from the level. 8,999,999 should be fine. ○ Sometimes the game will crash on when you continuously and quickly scroll and select the resident's costume on "Customize Maiden" (unlocked after finishing the game). Like for example after continuously scrolling and selecting costume for 5 characters on the 6th character you scroll and select costume there is a chance to crash the game. This also happens on the base game without any mods. ○ Some text may overshoot the dialog windows especially on Dialog/History log menu. Requirements: ○ Hacked Vita (Enso/h-encore 3.60/3.65/3.68) ○ Repatch plugin (installed on the Vita and verified working) ○ NoNpDrm plugin (installed on the Vita and verified working) ○ reF00D plugin (if your vita is on 3.60) ○ Vitashell ○ This English patch [stextbox id='info' caption='Discalimer' collapsing="false" mode='css' shadow="false" color='000000' ccolor='000000' bgcolor='c4e1ff' cbgcolor='63788f' bgcolorto='c4e1ff' cbgcolorto='63788f']There are no full games here, Please do not make a request. If you cannot follow the instruction on how to dump and patch your own game, please check elsewhere like google or reddit for those pre-patched files. Files linked are xdelta differences patch files, it does not contain games nor resembles game codes or contents and won't function or usable on their own. You must have a hacked console to be able to dump your own game for these patch files to work and use the mods.[/stextbox] Links: [Hidden Content] How to install: 1. Copy the contents of inside Copy_to_VITA_ux0 folder to your Vita’s ux0 folder, be sure to have NoNpDrm and rePatch plugin (v3.0) properly installed and working. 2. Run the game. Additional Notes: ○ Be sure to install a rePatch compatibility pack if your Vita is on 3.60 or have reF00D pluin installed. ○ The game does not like VSH Menu, normal overclock clock plugins, framecounter. Disable them or add an exception on your tai config file. Or better use a real overclock plugin like LOLIcon overclock plugin since it loads the game fine when enabled. ○ On my 3.60/3.65 Vita TV the DLC sometimes is not detected and will only be detected randomly after a few exiting and running the game. Dunno why but my 3.68 vita fat and slim always detects it. So think for a bit if you want DLC on you Vita TV since the game won't load your save if the DLC is not detected. ○ If there are major bug's and you want it to be fixed, contact me and send a screenshot of it or the text before or after the text bug. Video:
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  14. [Hidden Content]
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  15. here is a new release for dreamcast called finding teddy. image type-CDI link [Hidden Content] mirrorlink [Hidden Content] mirrorlink [Hidden Content]
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  16. Someone broke the Pier Solar protection ? I want play on emulators
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  17. Bang Bang Busters is a 2010 platform video game developed by Visco Corporation and originally published by Neo Conception International for the Neo Geo AES. Taking place on the fictional planet of Palua in the future, where an evil being known as Honey plots to have his own galaxy, players assume the role of Lazy and Refia in order to prevent Honey and his followers from realizing their plan. Its gameplay mainly consists of platforming mixed with action elements using a main two-button configuration. Headed by Visco founder Tetsuo Akiyama and Breakers producer Don Gabacho, Bang Bang Busters was created by most of the same team that previously worked on several projects at Visco. Though it was initially launched for the Neo Geo AES, the game was later released for both Neo Geo MVS (arcade) and Neo Geo CD in 2011 and 2012 respectively, as well for the Dreamcast in 2018. Comes in two flavors, the Josh Prod official port and the unofficial DreamNeo CD port. The differences being the Prod port is the AES version plugged into a standalone or self booting version of the AES4ALL emulator created by Chui in 2011. The games was originally made in 2010 and the emulator Prod is using is from 2011. The DreamNeo CD port is not official, but it is the MVS version of the game converted to NeoGeo CD then paired with the DreamNeo CD emulator created by IMR Technology in 2020. The unofficial port is superior in pretty much every way but they both work and if you like having the official it's here for you. The framerate is a lot better on the IMR version during loading, I think the sound is better too but I did not open the cdi file up to make sure it's CD quality, and It's generally just a bit smoother during gameplay. Josh Prod Official Port: [Hidden Content] Unofficial DreamNeo CD Port: [Hidden Content]
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  18. SNES4ALL - FULLSETROMS All USA - EUR - JAP - EXTRAS on CDI - ISO Esta vez les vengo a traer un compilado de todos los juegos para SNES, todos los usa europeos japoneses y demas, en 4 compilados tanto para gdemu en cdi y como para isoloader: This time i came with a compilation of all snes games, all usa, eur, jap, and more, in 4 compilations for gdemu (cdi) and dreamshell isoloader (iso)
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  19. Archive type: 7-zip Image type: bin/cue Language: English (v1.0) Notes: Game manual PDF included (English) Download: [Hidden Content] Password: [Hidden Content]
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  20. Creating this thread to bring awareness to this release by We1Dont7Die. Originally shared here: https://www.nextgenroms.com/topic/13807-arcade-racing-legends-gdi/?do=findComment&comment=66865 Information Get your old Dreamcast’s engine warmed up and show off your driving skills as you take the wheel of one of the dozens of legendary cars included in Arcade Racing Legends game! At full speed, on an original soundtrack you will try to control your vehicle on 6 varied circuits (city, desert…). Face your friends in frenzied games thanks to the “Duel” mode or take up the challenges of the “Career” mode. Train and improve your skills to unlock additional features. Need more perfection? A Time Trial mode is here to let you know every turn on the joystick tip and take on your shadow! Independent retro game of the year, developed for the 20th anniversary of the console by the publisher PixelHeart and financed via Kickstarter with more than 300 contributors. Features: – Duel 2 players – Career Mode – Time Trial Race – More than 15 vehicles – 6 Circuits – Original musics Electro, Punk/Rock Download [Hidden Content]
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  21. Urban Chaos Riot Response Cover scans: Download Link: [Hidden Content] Password for RAR file:
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  22. Download: [Hidden Content] Download: [Hidden Content]
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  23. I've been gone a long time and this got a lot of ups while I was away. I edited it to make it more clear, this is a proof of concept. Not a very playable version. I'm trying to port more sorts of games than my current line of 8-bits. To be SUPER clear. I've just bought the game, it's coming, I'll up the official rip soon, but, I'm still trying to learn how they did it so this thread will get a few versions over time. This particular version isn't even really an alpha, it's a proof of concept and that is it. Download at your risk, burn at your risk, play at your risk. I doubt it'll harm a DC and seriously doubt it'll harm a PC, but, this play really, really, poorly. [Hidden Content]
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  24. Update 2021-11-30: Fixed the endless loading screens. Title ID: SLUS-01323 [Hidden Content] Everything's undubbed, with hardsubbed FMVs and zero English leftovers. Some of the XA-type voice clips can be cutting off a touch too soon, I'll try to alleviate the issue as much as possible sometime later down the line. checksum_tool by IvanDSM was used to calculate the new checksums for the edited files.
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  25. Here’s an English port of Catherine: Full Body since Atlus decided not to localize it to the Vita then to rub more salt in our wounds decided to make a poll and include this game to one of the possible games to be ported to the switch. Oh yeah, Before I start and probably wondering how is this possible. I don’t have any secret hacks or exploits for the PS4 to get the English assets. This is just good old-fashioned transcribing text from numerous videos on YouTube and my own gameplay. So, most of the untranslated text you may see are text that I have not encounter during my numerous playthrough. Since there’s a bit progress on the PS4 scene about backporting and decrypting higher firmware games. I decided to wait for that process to mature, be public and have more comprehensive guide before completing this port and save myself from manually typing what I see on the screen. The port is mostly playable, probably 70% and if you play just the story and ignoring random dialogs of the NPC’s you’ll mostly see English text and get all the 13 endings and since today is the anniversary of the release date of this game for the vita here’s the playable BETA English port for everyone to enjoy. Change log: v0.80 (Initial BETA release) What’s translated: ○ All Images that contain text used in menu's and such ○ Regular Menu/Navigation Text ○ 99% of the Cut-scene and FMV ○ 90% of the cellphone messages ○ 80% of the NPC on the Lounge and Landings (nightmare) ○ All Confessional Questions ○ 70% Quotes on loading screen What’s NOT translated: ○ Most of the Multiplayer mode (PS4 version needs PS+ so can't see the text there) ○ Arrow labels Known bugs that exist even on the base unmodified game: Some text that on cellphone and confessional may have cuts Maybe some typo's (since again it's a manual port and english is not my native language) Others, you can message me if you found one. Requirements: ○ Hacked Vita (Enso/h-encore 3.60/3.65/3.68/3.73) ○ Repatch plugin (installed on the Vita and verified working) ○ NoNpDrm plugin (installed on the Vita and verified working) ○ Vitashell ○ FTP program (Winscp recommended) ○ This English patch How to install: 1. Install the Base Game + Game update 2. Copy the contents of inside Copy_to_VITA_ux0 folder to your Vita’s ux0 folder, be sure to have NoNpDrm and rePatch plugin (v3.0) properly installed and working. 3. Play the game. Additional Notes: ○ You need to have a overclock plug-in if you used the English mod with 960x544 resolution patch. ○ If there are major bug's and you want it to be fixed, contact me and send a screenshot of it or the text before or after the text bug. Links: [Hidden Content] [Video]
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  26. This is the official Josh Prod port: [Hidden Content] This is the unofficial but far superior Ian Michael port: [Hidden Content] The Prod version experiences a lot of slowdown, might even seem like it is frozen at times as it crawls at 4-8 frames but it does work and plays decent framerate during gameplay. Make no mistake, Prod's is AES4ALL emulator with a modified game to have the bios in the game and a splashscreen added. The Ian Micheal version is an MVS converted to NeoGeo CD running on his DreamNeo emulator. I doesn't come to a crawling 4-8 frames and the lowest I got it was 53 fps. Keep in mind I mean your machine's frames not the emulator itself. I don't know how to get AES4All or DreamNeo to show me the framerate of the neogeo emulators, I can see a dreamcast's framerate easy enough in an emu. Redream did better than Demul for me.
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  27. Title ID: UCUS98700 [Hidden Content] An excellent undub by @AlternativeZero and @Canzah lacked only the undubbed character sfx voice clips, this small and simple addendum amends that oversight.
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  28. Burnout 3 Takedown This is the Japanese release of the game. Features Japanese text and dubbing. No other changes. Download: [Hidden Content] Password: mysteriousdusk Size: 1.5 GB uncompressed Format: ISO
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  29. Here’s an English port of Date-A-Live Twin Edition: Rio Reincarnation using the PC assets. Was originally just helping out with this port until it was handed to me. Kinda an easy port and didn't have to make scripts, just a hack-job on hex editing was enough for the dialog, but it still took me long enough to finish the port cause of health reasons. Anyways tested the game and finished all three games and all routes two times using a guide and it seems to works fine, also my some of my friends tested it so it seems good enough for a public release. What’s done: v0.95 ○ Fixed line breaks for 400 text dialog (this time I need to make a quick dirty script) ○ Fixed accent charters font ○ Fixed dialog proceed icon displaying within the text display area ○ other text fixes v0.90 ○ Ported All English text and images ○ Merged the PC English vocaless videos with vita's video track What’s not translated: ○ Trophies (not a good idea to translate this) ○ Game title on save text (some user on 3.65 have problems with eboots mods on my previous releases so I did not bother to mod this) ○ Game digital Manual Bugs: ○ Some text may have really big text or have wrong indentation (Center text) (fixable, just report it), but I believe I've iron out most of them with the help of my beta testers. Requirements: ○ Hacked Vita (Enso/h-encore 3.60/3.65/3.68) ○ Repatch plugin (installed on the Vita and verified working) ○ NoNpDrm plugin (installed on the Vita and verified working) ○ Vitashell ○ This English patch Link: [Hidden Content] How to install: 1. Install the Game on your Vita or insert cart. 2. Copy the "rePatch" folder to your Vita's ux0 folder, be sure to have NoNpDrm and rePatch plugin (v3.0) properly installed and working. 3. [OPTIONAL] Copy the "app" folder to your Vita's ux0 folder and overwrite all These will replace some files on ux0:\app\PCSG00599 with with 0kb files that corresponds the files located on ux0:rePatch\PCSG00599\ folder to free 1.54GB of unnecessary space. Be sure you have a backup of your original files in case you want to troubleshoot or play the game in its original and unmodified format. 4. Run the game. Additional Notes: ○ WARNING!!! Previous Japanese saves may won't work on this English patch, be sure to delete all saves and system saves before starting the game using this patch. ○ Some characters whisper in-game and will display a somewhat small text and also some shout dialogs also display a bit bigger text (not too big). ○ Special thanks to JF Deyto and Eij McBride for beta testing and SideswipeZ for the initial work on the project. ○ Checkout TheRadziu NoNpDRM-modding guide for more info about dumping decrypted vita files. ○ Tested on a Slim and Fat 3.68 h-encore and 3.65 Vita TV. ○ How bugs look like in this game ○ If there are major text bug’s and you want it fixed, just message me by googling froid_san or happydance and send a screenshot of it or the text before or after the text bug. Video:
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  30. FL Studio 12.3 Producer Edition Information: FL Studio is a digital audio workstation developed by the Belgian company Image-Line. FL Studio features a graphical user interface based on a pattern-based music sequencer. File Information: Compressed Using WinRAR 5.21 Using RAR5. Size Compressed: 617MB (idk how it got bigger #JustWinRARThings) Size Decompressed: 616 MB Download: Password: [email protected] [Hidden Content]
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  31. If I didn't already have this on the PC I would of definitely tried it out! Oh and, Origami best girl. Have a nice day!
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